Monday, 10 December 2012

Digital Set Pipeline

01 - Wire Frame


02 - Un-Textured Model

03 - UV Mapped Model

04 - UV Texture Maps (Pyramid Panels)

05 - UV Texture Maps (Graph Panels)

06 - UV Texture Maps

07 - Textured Model

08 - Lighted Model

09 - Ambient Occlusion Render Pass

10 - Final Render

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